- HIGH HIGH - Tales of Suburban Cyberpunk - By Stefan "Twoflower" Gagne (First four episodes copyrighted) - Episode 0 : Welcome to the Suburbs Mankind was picturing a rather bleak, meaningless future, where death happened every day in the grimy streets of the thousand mile long cityscape. A place where gangs fought for drug turf, where the streets themselves were alive with danger, excitement and intrigue. Technology would used for illegal purposes and weapons would practically be given away whenever you purchased a 32oz soft drink at 7-11. Then mankind realized it didn't LIKE that vision and decided to go in a completely different direction. Urban life, frankly, was no cup of tea unless you liked arsenic in your tea, a spiked handle, and a saucer made of plastic explosive. Certainly not a place you could, say, raise 2.5 kids and a dog. Okay, mankind figured, a 'sprawl' design would be okay, but certainly not URBAN sprawl, where you need to worry about crime and dirt and taxi cabs. A few tweaks to the concept, and it'd work nicely... Thus was born the suburbs. A massive green-white-grey stretch of land, coating the entire eastern seaboard with identical housing. A maze of twisty little streets, all alike. The air is clean, the water is pure, the citizens are happy. Your kids can be raised safe and secure while you handle the dog-eat-dog business world of the cities. Utopia achieved, as long as you have enough money to move there. However, like any contract with Satan, there are drawbacks. The children are indeed safe... perhaps too safe, safe to the point of naivety. They're contaminated with the suburban virus, the plague that keeps them confined in the pressurized, sanitized, homogenized burbclave. Stray too far from the pruned hedges and aluminum housing and the real world eats you alive, leaving nothing but your bones and your 2,000 credit orthodontial work. Generation after generation of suburbanites grow up in this safety-approved hellzone, bred on security and happiness. They are soft, dull creatures with brains that only need to handle the rigors of drone work and football and Sunday barbecue. They grumble about the government, they grumble about taxes, they grumble about how boring life is, but make no moves to change their day to day life. They can't live without the oxygen text the burb provides. Occasionally a suburbanite will stray into the few cities for reasons OTHER than the standard briefcase-and-tie corporate busybody work. Perhaps they're looking for a little more out of life, a more tasty piece of the pie, a bold new lifestyle. Maybe they just want to drink to excess, dance badly and collapse in an alley somewhere. The city won't have that. The city doesn't want or need the parasites that have formed around it, and is more than willing to scare off these blobby little ticks. So the burb residents typically catch a glance of the locals and flee, back to the warm den of planned housing, wondering why they had ever left. If this system was allowed to continue unaffected, humanity would be in for serious trouble. Perhaps alien invaders would show up and enslave the race. (Unlikely; if for no other reason, the aliens have too many close government ties to Terra as a result of complicated, binding treaties signed while key ambassadors were drunk out of their skulls. These things happen.) Maybe they'd all die out from terminal boredom. Maybe the city dwellers would decide to take back their land once and for all. However, the burbs have a superior sub-race. Mutated cells, designed to rise above the call of duty. Ones that have the brains, the luck, the moxie to remain sane in a world that encourages insanely boring existences. The few that break out of the mold of conformity and get away with acting silly in a silliness prohibitive zone. They work and play (although mostly work) inside the massive blue/grey structure that dominates the horizon from this particular viewpoint. It's the one with the wire fence; the ONLY wire fence for fifty miles around, ugly in its steel chain-link bounds, tacky by suburban standards. It resembles a cross between a university and a forced labor camp. And over the main gate hangs the blue-grey plastic sign, welcoming you to the Oppenheimer School of Higher Order Thinking and Mental Development. Institution of higher education and even higher educational fees. Guaranteed increase in IQ or your money back. Known to the students as High High.